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Apps / Altmaker by RipeStore

Marble Blast Ultra

RandomityGuy, from Altmaker by RipeStore

An optimized port of Marble Blast Gold, Platinum, Ultra and PlatinumQuest with 99% identical physics and cross platform multiplayer, runs on Windows, Mac, Linux

Version
1.3.0
Released
Aug 16, 2026
Size
56.8 MB
Needs iOS
14.0 or later
Category
Games
Bundle ID
com.randomityguy.mbuhaxe

Screenshots

Screenshot 1 of Marble Blast UltraScreenshot 2 of Marble Blast UltraScreenshot 3 of Marble Blast UltraScreenshot 4 of Marble Blast UltraScreenshot 5 of Marble Blast Ultra

What's new in 1.3.0

This update fixes a ton of bugs and adds more gameplay to Multiplayer!

• New multiplayer game modes: Competitive Gem Hunt and King.
• Added Spectator Mode for Multiplayer.
• Implemented support for Moving Platforms and Trapdoors in Multiplayer.
• The collision system is now identical to that of the original game, making the physics significantly more accurate.
• Added Console Cheats.
• Properly implemented Marble Trail and Bounce particles to look as close as the original game as possible.
• Optimized performance some more.
• Added proper TURN server support so that you can join multiplayer servers even if your network doesn't allow you to.
• Fixed camera sometimes going through shapes and interiors.
• Fixed lag caused when completing a level.
• Fixed various bugs with joining a multiplayer match while one is ongoing.
• Fixed not being able to join multiplayer match in some cases.
• Fixed certain powerup effects not showing in multiplayer.

About

MBHaxe:

A Haxe port of Marble Blast Gold, Ultra, Platinum and PlatinumQuest, name subject to change. The marble physics code was taken from OpenMBU along with my own collision detection code, game logic was partially from scratch and taken with permission from Marble Blast Web Port.

Web Browser:

The browser port supports touch controls, meaning it can be played on mobile devices.

Windows, Mac and Linux:

Linux port by boucymatt. Supports Steam Deck.

Mac Instructions - Important:

Put the .app file in either /Applications or ~/Applications in order to run it properly. You will also have to bypass Gatekeeper since the .app is not signed.

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