F0X
chrissotraidis, from Altmaker by RipeStore
Native F-Zero X source port via G-Diffuser for Apple Silicon macOS, iPhone, and iPad, with Metal and touch controls
- Version
- 0.1.0
- Released
- Aug 18, 2026
- Size
- 4.7 MB
- Needs iOS
- 16.0 or later
- Category
- Games
- Bundle ID
- com.
chrissotraidis. f0x
Screenshots

What's new in 0.1.0
Developer Preview 2 repairs controller sleep, disconnect, and reconnect handling in the libultraship ControlDeck SDL2 backend. Stale handles are reconciled against current devices at events, foreground resume, and a bounded active check; surviving player slots remain stable and held input is neutralized on disconnect.
The attached IPA is ROM-free, unsigned, arm64, and targets iOS/iPadOS 16 or newer. It must be re-signed with your own Apple identity. Install it over the existing com.chrissotraidis.f0x app to preserve local data; do not uninstall first.
Automated virtual-controller coverage passed 42/42. Physical iPad in-place install, gameplay boot, foreground resume, and data preservation passed. Hands-on Bluetooth, wired, natural-sleep, full-mapping, and multi-controller acceptance remain open.
About
F0X:
Evidence.
F0X packages the native decompiled F-Zero X game logic from G-Diffuser with libultraship/Fast3D and its Metal backend. It is a source-port integration, not a general Nintendo 64 emulator.
This repository contains the Apple integration, maintained patches, documentation, and original F0X artwork. It does not contain F-Zero X, a ROM, extracted Nintendo assets, saves, or a playable ROM-derived archive. You must supply your own legally acquired supported cartridge dump; setup and extraction happen locally, and nothing is uploaded.